Bioshock Infinite in three paragraphs
A Guide to Python's Magic Methods
Julia Programming Language
Explore the art, philosophy, politics, and psychology of video games with some of the medium’s most influential designers and visionaries.
Linux static linking is dead?
“I do not know where to find the historic references, but yes, static linking is dead on GNU systems.”
Code Style Conventions
id Software Code Style Conventions Google C++ Style Guide Style Guide for Python Code
Python: Generator Tricks For Systems Programmers
Download Look via Google Viewer
C++11: A cheat sheet
Download Look via Google Viewer
The future is... Tomorrow!
Merry Christmas everyone! Stay warm in there. It’s getting cold outside!
Setting up Wacom Tablet on Windows 7
The Ultimate Guide to Making Your Wacom Tablet Work on Windows 7
A neat Google Chrome extension from David Pärsson
Finally, I’ve built x86 and x64 versions of Coral for Windows. Also, I’ve made a temporary page with links for builds and the building guide that might help you compile application by yourself, so you can download all of that here: coral-app.tumblr.com
Being Open Source on Windows
Is hard. And it shouldn’t be so. Now I understand what’s the coolest part about Linux. Here’s a few web pages with open source libraries which are builded for Windows already: http://devpaks.org https://svn.blender.org/svnroot/bf-blender/trunk/lib To copy the folders from the Blender’s site you should install Subversion. Here is described how to use it. Also, manual...
Mathematics is fun.
No, really. It was boring back then, when you went to school. Now we have the most powerful technology of the future that can make it more interesting than ever before. It’s right here, in front of you. But how computer can help you learn it in a different, more enjoyable way? Only by playful interaction with it. Programming? Not really. The problem of programming is that it’s not...
Compiling Direct3D window using MinGW
In previous post I pointed out on a Notepad++ archive with a NppExec plugin which makes possible to compile C++ code. Here is an example of the build options and basic DirectX program to illustrate that you can make your own applications without using Visual Studio. MinGW build options can be found in pocketcpp\npp\plugins\config\npes_saved.txt file: g++ -m32 -o...
Bad Programming Practices
Spaghetti code and Lava flow
Portable and easy to use editor to write and test C++11 snippets (supported features). It integrates Notepad++, MinGW, and MSYS. You can use F9 key to compile C++ files, Ctrl+F9 to execute the compiled program and F10 to switch to the related .h header file. code.google.com/p/pocketcpp/ You can also find latest MinGW builds here: code.google.com/p/mingw-builds/downloads/list Or use MinGW-w64...
An easy way to find Drivers for your Hardware
Bjarne Stroustrup: C++11 Style
The slides can be found here: C++11 Style – A Touch of Class Here is the paper that was mentioned in the video: Software Development for Infrastructure. IEEE Computer, January 2012
id Software: Doom 3 Source Code & Review
Code: https://github.com/id-Software/DOOM-3 Review: http://fabiensanglard.net/doom3/index.php
Easy retopology in Softimage
I found two Softimage tools very helpful to retopology the mesh that was imported from Zbrush (GoZ for Softimage) or other sculpting packages. Add/Edit Polygon Tool can quickly create quads or any n-gons in a few clicks. To snap vertices to imported mesh Enable Snapping on a right Snap panel and activate Snap to Facets button. Tweak Component Tool will allow you to change position of the created...
Compiling x64 plugins in VS 2010 for Softimage...
Create empty *.bat file and paste this code: @echo off call "C:\Program Files\Autodesk\Softimage 2013\Application\bin\Setenv.bat" call "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\vcvarsall.bat" x86_amd64 set PATH set XSISDK_ROOT=C:\Program Files\Autodesk\Softimage 2013\XSISDK "C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\devenv.exe" /useenv echo on Make sure you...
Learning Python for Softimage
EN: http://s3.darkvertex.com/mirror/XSIScriptingUsingPython.pdf RU: https://docs.google.com/document/d/1m1FV0e7cMJ7MHarzE-Ts8_WjHyYMsznOk2p8k8bBzu4/edit?hl=ru_RU&pli=1
Speculative Futures for an Alternate Present
Lecture is given by Viktor Antonov, the former concept artist and art director of Half-Life 2 and animated feature film The Prodigies: http://www.aaschool.ac.uk/VIDEO/lecture.php?ID=110 You can also listen to the panel discussion where’s Viktor talks about the architecture in games and how it is related to the game design: ...
How to execute a Python code in Notepad++
Download PyNPP plugin Put .dll in a “Notepad++\plugins” folder Press the Ctrl+Alt+F5 combination. Done!
Unofficial Windows Binaries for Python Extension...
How to resize ICE PPGLogic window in SI 2012 SAP
Go to \Program Files\Autodesk\Softimage 2012.SAP\Application\DSScripts, find a “simulation.vbs” file Search for the “EditICECompoundPPGLogicProc” function, under “Prepare Layout” comment find “set oLayout = oPSet.PPGLayout” line and right after it write this: oLayout.SetViewSize 1000, 800 Where 1000 and 800 are custom width and height values.
Source Engine: SHADERAPIDX9.DLL FIX!
http://forums.steampowered.com/forums/showthread.php?t=1100021 [By the way if you want to install the new nvidia driver or one of the microsoft’s stuff, you better enable WMI service back, just in case!]
Official FLAC quality Tracks on Bandcamp Full YouTube playlist Soundcloud profile Ed Harrison is a genius. His blog posts can be found here NEOTOKYO° is a cool multiplayer mod for Half-Life 2 that I played for a long time.
NASA images and animations
This is a sequence from NASA site that I uploaded on YouTube in 4K resolution. Sweet. Two great subdomain pages with high-resolution maps and animations that you can download and use for own works: http://visibleearth.nasa.gov/ http://svs.gsfc.nasa.gov/
New World Revolution
By h3rwig Maurer. Sounds great. His channel on youtube. Other songs you can listen here: http://www.reverbnation.com/tunepak/3391876
Video Games and the Human Condition
Jonathan Blow, the creator of Braid, talks about game design and how it can influence people. As for me very interesting issue was raised by Jon, I advise you to watch it till the end!